Has been a while. Oops! Oh well, time to dive straight into the contents of this.
As some of the nine or so readers of this blog may already know, a couple of days ago I released a game called madnessMADNESSmadness (capitalised like that for no real reason, and shortened to mMm) for the current Game Jolt competition with the theme “Minimal”. It closed a couple of days ago with nearly 50 entries, including quite a few great ones, so I won’t be disappointed if I don’t win.
Having said that, the reception mMm has got is astonishing. It’s a small game, made in about the same time as my entry for GJ’s first competition, Infidels. Infidels took about a month to hit 100 plays on YoYo Games, and is currently on about 300. Its online highscore list only hit 100 recorded entries about a week ago (taking about four months in total). Compare mMm, which hit 100 recorded online highscores in one day and throughout the four days it’s been out has fast approached 400. It’s on a cumulated nearly-700 plays on GJ and YYG, more than Infidels, is currently on a respectable 4.1 on YYG and a big 4.4 on GJ, and has nine posts in the contest thread on the GJ forum devoted to how great it apparently is. It’s now more played, rated and commented than any of my other games on Game Jolt, and is continuing to rise quickly.
This is a game that took 7 weeks less time than Innoquous 3 to make. A three-day-developed game. It has about 45 seconds of level in and is basically a bog-standard platformer with a weird graphical effect. 4.4 by 31 people on Game Jolt. Crazy.
And yes, the “Madness?! THIS… IS… SPARTAAAA” jokes have already come. Missed your chance, fans of 300 and/or internet meme followers. Sorry.😛 (having said that, if you like internet memes you may as well say it again, because as most people know memes are the most annoying, overused, repetitive thing on the net).
I’ve done four reviews on Game Maker Blog and am unlikely to stop any time soon. As I usually mention before/after the reviews, if you have any games you want to see reviewed there you can reply to this blog entry, PM me on Game Maker Community, etc. Wherever you know I still am. I’ll also be reviewing something for the upcoming GMTech issue 18 (the Christmas issue), though that’ll likely be something chosen by gamez93 if he can bag an exclusive.
I reckon that’s it. See you in another hopefully-less-than-nearly-a-month!