Those of you reading from the original source of these blog entries (I know they sync with Game Jolt so anyone from there won’t have seen it) will have noticed that this blog has just undergone a graphical overhaul. If you aren’t a Twitter follower of me, it’s because my website is being rewritten to Version 4 by Sean Buller (UnknownGamer, often credited as Sean Canadaboner jokily while he was unwilling to publicise his surname as he’s Canadian). Originally this was going to keep with the style of V3 (maroon/beige/black, grungy, stylistic). However, I decided that since it’d be so differently (read: better) made I’d fix up the style and make it, in general, better. So, wanting a change from the grunginess, I went with shiny rainbow-on-blackness. Yeah.
On the topic of the new NALGames.com, which should be active within the week (at the moment if you try to access it you’ll get slapped in the face by an Under Construction image), there are a number of lovely changes, most of which I couldn’t’ve achieved, as I despise coding websites. Seriously, changing the CSS for this blog to make it as it is was bad enough. It’d be less hateful if all browsers interpreted coding in the same way… but they don’t. Half the time, it’s Microsoft’s glaringly inferior browser that puts a wrench in the works (most businesses have dropped IE6 support now… why not go one better and drop it for 7 and 8 too?), but even the bigguns like Firefox, Chrome and Opera occasionally screw something up. (Incidentally, I now use Google Chrome. Firefox 3.x has been problematic as hell; all the 3.6 update did was break more.)
Oh right, the new website. The biggest change for you, the viewers, will be that the Games, Archive and .GMKs sections will all be jazzed up and more usable. All items will start off “minimised” – in a normal list. There’s a + on the end – if you click it, a game description, three screenshots, and all the details and various links will swoop in with a pretty little animation. The + turns into a -. Guess what that does.
The biggest change for me, which will be passively effective to viewers, is that Sean is incorporating a handy little set of admin tools for adding games, other items, and editing the text on text-based pages like About. Beforehand, I was having to manually alter all the coding on the page then reuploading it. This was a hell of a lot of hassle and meant the frequency of updates was poor. At the time of V3 going down, there had been four games released since its last update. Now, though, I just have to fill in a form and hit a Submit button, which is a lot easier and will mean I’ll be much quicker in updating the site.
Other minor updates to the site, ignoring the previously mentioned style overhaul, is that the Links page has been switched with a Coverage page (now I’ve got just about enough to not look like a shit stain on the underpants of my website), the Game Editable and WIP Editables have been merged, Writings has been added to the Archive (so I can share my crappy poems and WIP short story), and Old Games has been merged into the current Games page. There’s a tick box in the “Sort By” dropdown that allows you to filter these out or keep them in, so the few decent games I’ve made don’t have to be drowning in a sea of Gemocides, Fight of the Heights and Blokmans (all three being 2005-or-before games).
Gamewise, I’ve nigh-on stopped working on Innoquous Hand Held/The Flip Side. I still plan on making Innoquous 4
, but this won’t be yet. Due to possible complications (if I take the YYG job I won’t be eligible for any of their competitions from then on) I doubt entering it would work out at all. A little disappointing, but I’d rather have a job than a public thrashing by at least 20 people that are better than me!
Anyway, that’s the news of the NALworld. Some time soon I expect to make a blog entry listing my all-time favourite 100 songs. This is requiring me to scour my entire brain, as well as my tracklist, for those I know would make the list, and some others which I’ll have to process-of-elimination-ify to get it to the hundred. Also, process-of-elimination-ify is a word now.
Let me know if there are any graphical glitches on the blog or, when it’s out, the website. Screenshot would be preferred.
Until next time!