Forbidden Moonfruit

As of this month, Moonfruit have stopped free accounts from being a thing. Which means that the final glimmer of pre-2009 NAL (short of delving into The Internet Archive at least) is now done and dusted – my website from between 2006 and 2008 was with Moonfruit, was free, and had been dormant and available since […]

Why That Name?

For this blog entry I’m going to be going through why I gave the names to games I’ve made. It’s here instead of NALGames Blog as it’s more a point of interest. It also means I have a way of remembering these things in the future.

Innoquous 4: Early Stages

A blog post about my current active project, Innoquous 4, and some information on it. Firstly, it’s initially aimed for YYG Competition 05. It’s going to undertake the alias Innoquous Hand Held for this. Innoquous Hand Held will lack online functions, be capped to 480×272 as its screen resolution, and be slightly fiddlier than usual. […]

The attention madnessMADNESSmadness has been getting is… wait for it… madness

Long blog title. Ah well, it works for me. It summarises what I have to say, too. madnessMADNESSmadness didn’t place in GameJolt’s Minimal contest. However, any mild disappointment I get from that (not too much, there were better games entered) is more than neutralised by everything else that’s been happening. For starters, it got featured […]