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Maddening Euphoria by Allison James

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Ever feel like you're running around in circles?

Maddening Euphoria is a unique, challenging arcade game with randomly generated level design, in which you control brother and sister duet Mason and Millicent Zane as they flee from their own imagined realisation of their troubles in life - an inescapable wall of death - while avoiding bottomless pits, deadly spikes and speed-reducing pools of thick goo. Keep within spitting distance of the wall to receive a short, colourful Second Wind speed boost and gain the opportunity to be one eighth euphoric.

Not enough for you? Don your favourite fedora, go for eight pieces, and enter the multicoloured rainbow world of Euphoria where time goes even faster, spikes disappear and your survival speeds up dramatically. Or tackle some of the game's 150+ challenges ranging anywhere from trivially easy to borderline unfathomable.

Meanwhile, choose from 36 game themes (or throw it on Shuffle), each with themed poetry telling tales of your demise with anywhere from innocent whimsy to incomparable filth, and ranging from surprisingly clever to embarrassingly hideous. If you're English, Scottish, Welsh, Irish, German, Spanish, Japanese, American, or from Bristol or Norwich like we are, I apologise profusely. Also have the game mock your failures in one of 51 ways of varying levels of Britishness. And all of this while other people's highscores pop up and you wonder what some people do with their time.

This is the flashiest, fleshiest Maddening to date. It even has some diamondy bits. And you can turn those off if you're only in it for the circles.

Just don't buy it if you suffer from epilepsy. (Please.)

Information

System: Windows, Nintendo Switch
Price: £0.99
Music: Various
Fonts: Allison James (Front Page Neue), Sickamore, Last Paradise

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Reviews

“The concept of navigating through a never-ending ball-in-a-maze puzzle is such a unique concept that for just $1USD, it’s a no brainer to download onto your Switch just to experience what innovating level design can offer.“ - Switchaboo
“No brainer under a $1.” - Sysgen
”A solid leaderboard chaser. […] Everything is a little over the top, but I dig it.” - Scrumpy
”A unique test of focus and visual-spatial awareness.” - MrSterious

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Maddening Overload by Allison James

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Maddening Overload is a fast-paced endless runner where the protagonist must escape from the ever-encroaching wall of his own insanity. Run as fast as you can while dodging pitfalls, spikes and dead-ends which all can prove fatal.

Ultimately you're doomed to succumb to the madness, but with 101 challenges to beat and 13 trophies to collect, you should try to outrun it for as long as you can!

And now, with the added dimension of multiplayer, the levels of insanity are more Maddening than ever.

Information

System: PlayStation 4
Price: £4.99
Music: Approaching Nirvana
Fonts: Front Page Neue (Allison James)

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Reviews

“Review” - Reviewer

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Radslaughter by Allison James

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One hitman. One skateboard. Two pistols of a length that definitely isn't a result of overcompensation. Ten locations. Ten targets. Ten teddy-bears.

Slaughter them. Be rad. Radslaughter is a physics-based puzzle arcade game which gets difficult. Kill each of the targets without smashing your face open or being massively dismembered by razorblades. Find the secret teddy-bear in each level and complete them as fast as you can to get 5 stars (none of that 3 star crap here!)

Information

System: Windows
Price: Free
Music: Daniel Johnston, James Spanos
Fonts: Nexa Rust

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Reviews

“Really amazing game. Well done.” - Jupiter Hadley
”Fits the theme perfectly. Another great job, NAL!” - Scott the Idea Guy
“Perfect!” - Rebusmind
“Definitely the best game where i have powered a skateboard via gun propulsion.” - Zachaeus

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Well Cut Lass by Allison James

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Shiver me timbers! You're a female pirate in a sea full of stereotypical males, and you're out to change that with your cutlass and your shotgun. Plunder their booty and feed them to the fishes in the abstract, ultra-violent Well Cut Lass!

This was an entry into GMC Jam #13; it came 18th.

Information

System: Windows
Price: Free
Music: Petriform
Fonts: Allison James (Guilty Treasure)

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Reviews

“My PC could hardly survive because of shaders, pretty good game, though.“ - kepons
”That sure is one of the most interesting entries in this Jam.” - Alice
”Definitely stylish and unique as expected from NAL.” - Diptoman
”I loved the style of graphics, the minimal use of colors is quite appealing” - ThunkGames
”Pretty fun to play.” - 2Create
”Very different game that's well-polished” - The M
”The bastard child of Hotline Miami and QWOP” - Lune
”I didn't like the shader” - GVmakesGames
”It was okay but eventually, you die…” - Brano

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FKR7 by Allison James

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Happy 2013! To celebrate what is fast approaching my tenth anniversary of using GameMaker, FKR7 is the first ever total rewrite of FKR. Now uses physics, better mechanics, better everything - it's nearly a game again!

Information

System: Windows
Price: Free
Music: The Hamster Alliance
Fonts: Brushie Brushie

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Reviews

“Review” - Reviewer

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Dynapogo by Allison James

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Created in around eight working hours. Blow up the word with your dynamite-equipped pogo stick, and go for the longest distance you can before dying at the hands of the disaster-struck, lava-flooded, due-for-distruction city of... uh... Dynaster.

When the sun turns orange, it's a new best survival distance! Thank-you for being QA for this game, you are in the credits with the best distance noted! (This was a workaround to the handicap of the jam being “No in-game text besides credits.)

Use your mouse to point the pogo stick where you want to bounce. Click to add up to three levels of explosive power (resets to 1 each time you bounce off something).

Dynapogo was entered into GMC Jam #8, where it came 5th.

Information

System: Windows
Price: Free
Music: Xstatik
Fonts: Allison James (Gnome Splinters, Notalot35)

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Reviews

“Dyyyynaaaapohgoh. Very difficult but fun, with an obvious hint of classic NAL zaniness.“ - Dan Johnston
“Dyna- po – go. Dyna- po – go. Dyna- po – go. Dyna- po – go. What I remember the most from this game is the word “Dyna- po – go”. Nice little game.“ - HayManMarc
”Very unique game! I didn't like it too much at first, but I just couldn't stop. Now I think I'm addicted. Great job!” - RekNepZ
”Great graphics, gameplay, everything! It is all great. Honestly it looks like you spent more than just 72 hours with this game.. It's that good! Bravo! This is actually one of the best Jam games I have had the pleasure of playing.” - Mr. RPG
”Very good entry! I really like physics-based games. This one is no exception. The game is hard to master, because it feels very unpredictable.” - Venomous
”"Dynapogo" doesn't get old, I like the use of physics and the sun in the background. I give it 4 out of 5 seizures” - StallionTG
”I can see this being a successful mobile title. It is a simple concept, and it is extremely polished.” - lukew23
”Ack, this is challenging. A very well-designed, addictive game.” - Mercerenies
”The physics were very well done. All those blocks flying around made the game kinda crazy when combined with the music and trippy graphics.” - TheUltimate
“Liked the way she worked around the text restrictions & still explained stuff.” - dadio
”Very cool game.” - holgersson1988
”Very stylistic.” - GameRoom
”Interesting concept for a game” - mads2194
”Pogosticks + dynamite sticks... how more creative can ya get. Hey, who knows... this may be the transportation of the future.” - Hgameguy
”Funny and absurd little game!” - TheSnidr
”Were the spikes on the side really necessary?” - Dangerous_Dave

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Maddening by Allison James

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Enter the realms of MADNESS, take yourself over and beyond the EDGE of sanity, feel the intense panic of the ever threatening WALL.
Maddening is a new and revolutionary game, which takes you through 50 levels over 5 difficulty settings levels of highly Addictive, fun filled gameplay. Escape the ever chasing WALL, through goo, past spikes and off bouncy things. Each game will take you deeper into the depths of Lunacy.

Information

System: Windows, iOS, Android
Price: Free (Windows), £0.99 (Mobile)
Music: Provoco
Fonts: Will Robinson, Baveuse

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Reviews

“An interesting minimalist platformer to keep you busy for a little while.” -AppSpy

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Remaddening by Allison James

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madnessMADNESSmadness 2. Go through three levels of tiered difficulty, play through a specialist level where you can't turn back, or even endure a procedurally generated level, completely randomly made and unlooped for constantly different obstacles. And if you're bored of its looks, why not recolour it to suit your visual needs?

Information

System: Windows
Price: Free
Music: Kita Khyber
Fonts: Will Robinson

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Reviews

“Love the new modes” - Vivi IX
”Awesome game, nothing to say :3” - andrymysterious
”This was a great follow-up to mMm; felt very complete.” - KniteBlargh
”Good game and nice improvement. I like the new modes too.” - BitZero

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Innoquous 3 by Allison James

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Innoquous 3 is a platform game in which you can use arrows scattered around levels to manipulate in which direction gravity is pointing. The game uses a smooth mechanic to rotate the view accordingly, making the game seem fluent.

There are 30 brand-new levels in the game, which can be played in one of three game modes - Standard (normal), Conditional (a certain objective must be completed for the level to be passed), and Fiery Floors (where some of the ground has been lethalised, increasing the difficulty). Once unlocked, levels can be returned to as many times as you like thanks to an easy to use level select mechanism.

On top of those, there are two speedrun modes. INQS 30 is a speedrun of all 30 of Innoquous 3's levels. INQS 60 is a speedrun of all three Innoquous games in one go. Fastest times are recorded for you when you save your progress, as well as numerous other statistics, some useful, others less so.

There are also ten trophies to collect for meeting certain game objectives, such as the 100% Completion award. These are displayed on a page in the menu.

The menu itself is designed to be easy to use and as little hassle as possible. Use left or right to switch between items, and click/hover over buttons to interact with them.

Information

System: Windows
Price: Free
Music: Nathan Wills
Fonts: Interstate

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Reviews

“Awesome Game :)” - Amidos
”I like the crazy gravity behavior. Whoah!” - L4

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Ne Touchez Pas 3 by Allison James

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Ne Touchez Pas 3 is a large third games in the NTP series, in which you must mavigate your way through a series of levels increasing in difficulty (they start fairly easily but become very, very difficult as you progress). As well as being a sequel to NTP1/2, it's also a sequel to NAL's Jet Pod and Rockit. In the game, you can choose one of four ways to play - the Bird, the Jet Pod, Rockit, and a spaceman (let's call them NAL).

There are 50 levels in Ne Touchez Pas 3. I have thoroughly tested the game and modified aspects for certain characters to ensure that every level is possible with every character. The game allows you to play any level at any time, so you can skip levels if you get stuck or revisit them at will. It will also record levels you've completed and give you an overall percentage of completion (to give you an idea of the difficulty of the final levels, the highest recorded percentage achieved is 99%).

Information

System: Windows
Price: Free
Music: Kevin MacLeod, Peacemaker, Steven Freedom
Fonts: Ambient

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Reviews

“One of your most successful projects. Minimalistic, well made, polished and enjoyable.” - scoz
”Great game that I spent a lot of time playing.” - brxtr
”You did a great job with this!” - KniteBlargh

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Mingitilla by Allison James

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You are a sphere in the Mingitilla Arena. Enemies constantly float up from underneath, attach themselves to you and try to attack.

Shoot them! Live as long as you can.

Please note: the Original version of the game is not recommended for people with photosensitivity due to my baffling 2008 decision to make the main menu flash intensely. The NAL Is Alive version (as well as being high resolution anyway) is far friendlier.

Information

System: Windows
Price: Free
Music: Grave Beholders (Original), Joel Steudler (NAL Is Alive Version)
Fonts: Eurostile

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Rockit by Allison James

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A young chap has stumbled upon a box containing a number of nuclear warheads. Guide your rocket through a series of tunnels under varying environments with the end aim of blowing up the hated, noise-polluting Rockit Music Festival.

Information

System: Windows
Price: Free
Music: ?
Fonts: GamecubeN

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Reviews

“I like it. quick, fun, and simple :)” - Alex Ramallo
”Fun stuff. Nice music, and cool aesthetics.” - Blue

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Elemence AuX by Allison James

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28 levels, as well as four different types of gameplay, which can be played in three different difficulties. Also a Master mode, which is the first seven levels with lots of difficulty, Awesome mode, a set of five levels of their own for anyone that wants more difficulty but different levels, a three-level offline multiplayer race mode, and more.

Information

System: Windows
Price: Free
Music: MIDI
Fonts: Tw Cen

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Gamanstake by Allison James

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Gamanstake is a very long maze / exploration / adventure game made in 2006. Until Elemence later on, this was my “prized” game. You play as a dude called Gea Mastert (an anagram of “Age Matters”, don’t know why) who has been trapped in an evil set of killer mazes called The Gamanstake Mazes. He must go through trying to find the source of evil.

If you persevere the boringness of the gameplay it does actually contain a fair bit of variety. An aeroplane stage, a racing stage, a mix of maze and platforming levels, a few different areas and a storyline bulk it out a lot. This was my longest game in terms of unique gameplay for quite a while!

Information

System: Windows
Price: Free
Music: MIDI
Fonts: Old English, Arial, ?

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Reviews

“How did you create this, what black magic is this??” - Literally everyone I showed this to when I was 15

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