Visual Candy

Sling for the Level by Allison James

Catapult your way up a hectic, grinder-filled tower of slings in "Sling for the Level", a procedurally-generated fast-paced arcade game.

Tap/click and hold (anywhere) to start pulling the current sling, move your finger/mouse back to aim your shot and decide its power, and let go to ping yourself at high velocity towards the next sling.

Navigate sling wheels, bumpers and escalators in your way to the top - but don't fall or take too long, as an ever-ascending inescapable grinder is ready to chomp you up!

Play the GX.games version on Opera GX for online highscores!

Information

System: Windows
Price: Free
Music: Allison James
Fonts: Allison James

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Hi

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Quickly! Makebones by Allison James

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MAKE ENEMIES FALL APART
CONSUME DELICIOUSBONES

Information

System: Windows
Price: Free
Music: Allison James
Fonts: Bebas Neue

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Reviews

“Looking at my monitor now makes it look like it's constantly rotating. I regret nothing.” - baku
”Very creative idea, polished graphics, and fantastic music.” - Ethan Wake
”Very stylish and creative.” - Jackaroo
”Mooom, Allison James made me dizzy!” - Brian LaClair
“Oh no, bit of motion sickness :s” - Tero Hannula

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Supermoves 2 by Allison James

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13 years after the great Supermoves war of 2007, the invaders are back - bigger, badder, and brillianter. Defend both sides at once with a pair of building-mounted guns​ that can take down even the strongest foes and keep yourself alive as long as possible.

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System: Windows
Price: Free
Music: Allison James
Fonts: Future Now, Last Paradise

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Sympathy for the Level by Allison James

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Swing your way up a series of pegs in an atmospheric neon tower, avoiding falling to your fate in the process, in Sympathy for the Level, an immersive, intuitive and addictive game and experience.

Made for GM48 #32.

Information

System: Windows
Price: Free
Music: Allison James
Fonts: Allison James

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Reviews

“Everything felt super snappy and polished, and the music was a banger.” - Problematicar
”Looked really polished and music was good” - Tero Hannula
”Great game!” - MondayHopscotch
”One of the most fun games I've ever played in gm48.” - Roalinn
”It good. Except for this part here: [picture of the game having broken]” - Fachewachewa

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Gossamer Girls by Allison James

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Kill spiders. Collect gossamer. Trip balls.

Gossamer Girls sees you, the newest member of the eponymous all-female taskforce, exploring ancient dungeons, untouched by humanity for generations and overrun by clusters of spiders that produce valuable gossamer.

Dungeons are procedurally generated, containing ever increasing quantities of spiders with escalating threat, and connected by falling sections in which you descend through dangerous but rewarding neon tunnels. Start off with a randomly generated character and upgrade her through chests found on floors and powerups found in the falls between, all the while collecting as much gossamer as you can, using some as ammunition to defeat threats.

Also features a dynamic soundtrack that fades tracks in and out for each floor and fall, because I'm an idiot and decided that a time-constrained game jam was the first time to experiment with it.

Created for #LOWREZJAM 2018.

Information

System: Windows
Price: Free
Music: Allison James
Fonts: Allison James (Gossamer Girls, Queen of Clubs)

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Reviews

“Great little game that will keep you coming back.” - lazerfalcon
”Really awesome game.” - Jack Oatley
”The game plays really well and satisfying.” - sprvrn
”You have one of the best entries this year.” - br0ken_m1nd

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Maddening Euphoria by Allison James

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Ever feel like you're running around in circles?

Maddening Euphoria is a unique, challenging arcade game with randomly generated level design, in which you control brother and sister duet Mason and Millicent Zane as they flee from their own imagined realisation of their troubles in life - an inescapable wall of death - while avoiding bottomless pits, deadly spikes and speed-reducing pools of thick goo. Keep within spitting distance of the wall to receive a short, colourful Second Wind speed boost and gain the opportunity to be one eighth euphoric.

Not enough for you? Don your favourite fedora, go for eight pieces, and enter the multicoloured rainbow world of Euphoria where time goes even faster, spikes disappear and your survival speeds up dramatically. Or tackle some of the game's 150+ challenges ranging anywhere from trivially easy to borderline unfathomable.

Meanwhile, choose from 36 game themes (or throw it on Shuffle), each with themed poetry telling tales of your demise with anywhere from innocent whimsy to incomparable filth, and ranging from surprisingly clever to embarrassingly hideous. If you're English, Scottish, Welsh, Irish, German, Spanish, Japanese, American, or from Bristol or Norwich like we are, I apologise profusely. Also have the game mock your failures in one of 51 ways of varying levels of Britishness. And all of this while other people's highscores pop up and you wonder what some people do with their time.

This is the flashiest, fleshiest Maddening to date. It even has some diamondy bits. And you can turn those off if you're only in it for the circles.

Just don't buy it if you suffer from epilepsy. (Please.)

Information

System: Windows, Nintendo Switch
Price: £0.99
Music: Various
Fonts: Allison James (Front Page Neue), Sickamore, Last Paradise

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Reviews

“The concept of navigating through a never-ending ball-in-a-maze puzzle is such a unique concept that for just $1USD, it’s a no brainer to download onto your Switch just to experience what innovating level design can offer.“ - Switchaboo
“No brainer under a $1.” - Sysgen
”A solid leaderboard chaser. […] Everything is a little over the top, but I dig it.” - Scrumpy
”A unique test of focus and visual-spatial awareness.” - MrSterious

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Super Dynapogo by Allison James

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Explosive pogo a-gogo!

The city of Dynaster is in ruins - an erupted volcano has flooded it with lava, and as a result, an evil government corporation has bought the land to level it into a hellish lava-moat-surrounded fortress.

But it's okay. You have a pogo stick. Not just any pogo stick, either: it's a Dynapogo! It has a stick of dynamite attached that remains intact when it explodes, allowing for infinite reuse. It explodes on contact with anything, so make sure you're pointed the way you want to go when you land!

Get as far as you can by exploding your way across the doomed Dynaster cityscape's rooftops. Watch as the final helpless and stranded Dynasterians are torn apart by the government's leveller, making sure you aren't killed by itself. And for the love of god, avoid the lava!

"I played the original Dynapogo. What's new?!"

Good question! This is an upgrade, not a sequel, so the core gameplay is the same. But Super Dynapogo has these upgrades on Dynapogo:

+ Game runs at 1080p and is fullscreen now - clearer graphics and no accidental clicking off-screen!
+ Game contains proper HUD elements - original was for a game jam with "no in-game text" as a restriction, so that's now rectified
+ HUD graphics have been polished
+ Everything's got a shadow now, because shadows are for cool people
+ Several new building types added, and tile variety added to new and previous buildings
+ Changed music

Information

System: Windows
Price: Free
Music: Vidya Vidya
Fonts: Hansom FY, Allison James (Gnome Splinters, Notalot35)

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Reviews

Nada :(

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Hi Me Ro Me by Allison James

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Hi, Japan. A futuristic city where the lights are so bright they dazzle the blind. In comes Me Ro Me, a thrill-seeking Russian looking to scale Hi's tallest building, a winding tower with a tough electric security scanner constantly rotating around its cylindrical outside. Go high or go die.

This was an entry into GMC Jam #10, where it placed 6th.

The original dev log from the now-defunct GMC:

Saturday
1:01: Minute delay due to having to update topic! Aaargh! GO!
1:04: Things are happening! Magic is occurring!
1:11: Right. Ultra-basic platforming engine sorted. It's glitchy, but it works for now. I'll fix it later.
1:13: Time to tackle the problem head-on: how do I make my head-pictures turn into game-stuff? Couldn't do it when I made mMm, THIS TIME IT'S HAPPENING.
1:13: Also, I'm going with the name "Tojing Thunder" for now. Like the ring to it. But it'll probably change.
1:14: Goddammit I miss having Fireworks. Going to have to find something free, no time to get Fireworks back!
1:36: Holy Christ, I almost have it! This took me hours to fail to do before. Thank-you, experience.
1:49: Oh yes. Something to show after half an hour of semi-intense geometry. Player sprite may or may not be Google Images-ed for now. WIP Screenshot 1
1:55 It's looking nice but playing like a dog. However, I think I'll sleep and put some proper work into it tomorrow.
10:35 Resume!
11:24 Had to do a few updates to new laptop, but it's on again!
12:07 Got the engine up to a respectable enough level of functioning, so will do a video shortly!
12:43 Changed colouring of game - background is grey, centre tower is white. Threats will be yellow.
13:09 Added first threat - a mMm-like wall with one twist - it can kill you if you move too far around it now too!
13:10 Crappy internet in kitchen means video is taking a while, and is now outdated
13:21 Going to go outside for a bit and enjoy this rare Dundee sun Here's another screenie and the first video. WIP Screenshot 2 | WIP Video 1
14:49 Resuming after a bit of path cleaning around the house and sun enjoyment.
15:02 Now decided on the name "Hi Me Ro Me" for the game because in Katakana it looks like an angry person flipping the bird.
15:10 Added a little bit of HUD.
16:03 Been playing with art and music, here's a new video though! WIP Video 2
16:35 Played with the graphics a bit. New screenie!
16:46 Animation is a lot more fluid now. Added some extra graphical stuff again as well. Also toying with music, probably going to use something from the excellent Savant since his music is (stunningly) licensed under Creative Commons! Another video. I'm really happy with how this is coming along now. WIP Video 3
20:00 Nice Indian meal OH WAIT JAM
22:10 Caved, got Fireworks back. Made title logo and will be concepting some stuff.

Sunday
01:15 Getting a shade sleepy but I've begun layering the game better. It'll have five "levels", though transitions will be relatively seamless between them, and finishing the fifth will loop you back to the second with warped difficulty. The game's a highscore-em-up!
02:20 Did some of the main menu now. Added links to my website as well as to purchase the Savant album the music is from.
13:58 Have begun doing the other levels. Ladders implemented and level cards going in now.
15:01 Finished Level 2 and what will probably be the final main menu. Also got level cards done. This is close to finished. New video! WIP Video 4
18:53 GAME IS COMPLETE! Uploading new video, screenies and etc just as soon as I've also done loading screen and icons

Information

System: Windows
Price: Free
Music: Savant
Fonts: Impact, others

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Reviews

“The graphics and sound lived up to the expectation however the game play was a little clunky.“ - Dan Johnston
“A very cool twist (heh) on those endless running games. The way the level winds around the tower makes the game very forgiving if you miss a jump, and there’s some pretty cool stuff if you get far enough.“ - TheUltimate
”madnessMADNESSmadness with a slight twist, but just as fun.” - greep
“What an awesome arcade action game! Very nicely done!“ - HayManMarc
”Cool idea and original design!” - newkill
”A really fun and addictive game.” - mr magnus
”Felt very nice, and was pretty fun!” - RekNepZ
”Very unique platformer, I liked the graphics and and music a lot. Overall quite nice.” - Feerple
”The soundtrack is very good! Always "strange" concepts by NAL and the graphics (not the little man because I hate he) is OK.” - N-cubo
”Nice concept and graphics. I kept hitting the ceiling” - ChessMasterRiley
”A great game overall. Very innovative and professional looking” - chance
”Damn good. Nuf' said.” - Curio
”This is a great idea for a jump'n'run! You never die, just fall back to the last ledge.” - matthias_zarzecki
”The gameplay worked pretty well, even though it was a little jerky and annoying at times.” - Earthwalker
”Too much skill required for this game, I like games that don't require talent.” - Dangerous_Dave

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The Dark Gyration by Allison James

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Made to experiment with surfaces and particles together heavily. It’s all just a bit spinny really…

Avoid the dark areas, keep in colourful areas, and splooge a bit of green around the place for safety but also score loss!

Information

System: Windows
Price: Free
Music: Jassummisko
Fonts: Allison James (Dubbingstar)

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Reviews

“Review” - Reviewer

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Hallucinogun by Allison James

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Corrupted by a facade of health, wealth and society, you are out to assassinate the figments of your imagination! You are a victim of Hallucinogun: you’re hallucinating, and you have a gun!

Yes, that’s the best pun I could come up with! Deal with it!

Hallucinogun was an entry into GMC Jam #5, where it placed 28th.

Information

System: Windows
Price: Free
Music: DJ Ben MC
Fonts: Allison James (Metal Arhythmetic)

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Reviews

“really nice abstract graphics” - Rusty
”The graphics and music were nice, and the game itself was pretty fun!” - RekNepZ
”This is a good game , i like the silly graphics :)” - Ahmed Elyamani
”I don't know what the point of the game was, really.” - HayManMarc

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Xporadic by Allison James

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Do you like rainbows? Well, tough shit. Prepare to hate rainbows in Xporadic, a game where thousands of bullets will fly around the screen threatening your very person.

Available for free for PC and Android. Both versions are completely free, ad-free and no-strings-attached.

Information

System: Windows, Android
Price: Free
Music: KitaKhyber
Fonts: Allison James

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Reviews

“I love Infinite Sporadic as it is. Now I love it more.” - Moonvalk
”It seems like no matter what I do, it won't make a difference above wave 20 or so, but it doesn't really bother me because it looks great.” - Milkyandingding
”Great game.” - Runewake2

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FKR5 by Allison James

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This year’s FKR takes the game back to the style of FKR2 while improving and tweaking the gameplay and adding and altering other stuff.

Swing your way through a computerful of antiviruses, kicking their asses and keeping some poor goon’s computer all broken and things. And no, it’s not really a virus!

Information

System: Windows
Price: Free
Music: Yuriko Nakamura
Fonts:

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Reviews

“Visual pleasing but, at the end of the day, it's just another FKR.” - brxtr
”VERY PSYCHADELIC” - IndieAlex

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EverScrollingTwo by Allison James

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An improved, enhanced version of EverScrollingHue, with better music, more variety and is slightly more playable as it’s a bit dimmer. Bizarre game that most will see as eye candy, but is actually a not-bad arcade shooter. An enemy floats around shooting in as many directions as the wave number. You use your stream of bullets to take his down while killing him and protecting yourself.

Kill the enemy and he becomes stronger (and you get more points). Keep going until you run out of health, which is shown in large for a second or so when you get shot. Points at top. Controls shown in-game. And, of course, all displayed in lovely sprays of colour (where it gets its name – the hue of all the in-game stuff is constantly changing).

Information

System: Windows
Price: Free
Music: Transitbot
Fonts: Allison James (Punishment) (in updated build)

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Reviews

“goash, that was nuts....” - Nikc-Nakc

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Confusion Readily Achieved Perspectively Through Unrealistic Relative Dimensions by Allison James

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Confusion Readily Achieved Perspectively Through Unrealistic Relative Dimensions.

Fake-3D 3D platformer designed to be rather confusing but perfectly playable in its presentation. Looks kinda snazzy though.

Information

System: Windows
Price: Free
Music: LDX40
Fonts: ?

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Reviews

“NAL has again succeeded in making my head spin. Ow.” - roboguy
”this is cruelty!” - makerManCan102
”CRAPTURD = best name evar.” - Buster

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Rainbow Planet 2 by Allison James

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Sequel to mid-2007's Rainbow Planet. Pretty shallow experience, but what the hey. Shoot the boxes before they hit you, going as quickly as possible to keep your score high.

Information

System: Windows
Price: Free
Music: L’Homme Manete
Fonts: The Bends

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Reviews

“Most of the time, the patterns in the background felt like colored pencil strokes to me.” - rotten_tater
”Nice Graphical effects and nicely polished” - Amidos

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Head Candy by Allison James

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The result of me playing with my newfound surface skills. Very sparkly game, very pleasant background music. Weird game, but whatcha gonna do? :D

Information

System: Windows
Price: Free
Music: Ray Bolger
Fonts: Allison James (Smorgasbord) in updated build

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Reviews

“Nice Effects in graphics :)” - Amidos
”I loved the music!” - tembac
”the music does not fit” - roboguy

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Infidels by Allison James

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3D third person arcade shooter set in a wrestling ring. It's 2071, a year when being Ginger is a religion. Anti-Gingers are trying to kill you by any means. It's up to you to fend them off. Includes online highscores and more effort than I've put into a complete game in a long time.

Created for the GameJolt Shocking competition (the link - you use electroguns as your weapon to shock the enemies).

Information

System: Windows
Price: Free
Music: DBS Artcore
Fonts: Kimberley

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Reviews

“Yay for trippy NAL games!” - KniteBlargh
“I like the menu and story, but other then that the gameplay was rather boring.” - Jan Willem Nijman

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