Platformer

Vac-a-Doodle-Doo by Allison James

Suck. Blow. Up you go.

Take your cleaning up to the literal next level with Vac-a-Doodle-Doo, the tower-ascending, brain-bending cleaner that runs out of charge quicker than those batteries I bought from that pound shop down the road.

Feather your suck, tap your blow, keep yourself charged, and don't falter over a chasm - you might fall three quarters of the entire game back down.

Information

System: Windows, HTML5
Price: Free
Music: Allison J James
Fonts: Helvetica

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Reviews

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Screenshots

Monoquous by Allison James

Monoquous, a spin on my previous series Innoquous, is a puzzle platformer game in which you can phase through walls, floors and ceilings, turning the world to make them your new opposite-coloured floor.

Phase between worlds and manipulate gravity to get to the end of 30 devious levels.

Information

System: Windows
Price: Free
Music: Inova
Fonts: ITC Avant Garde

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Screenshots

Morris Dancing With Death by Allison James

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Avoid wave after wave of thousands of tiny mines being wrought upon you by Death as you jingle your way around the Maypole as Morris.

Information

System: Windows
Price: Free
Music: Allison James
Fonts: Allison James

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Reviews

“The music is fun, the theme interpretation a bit loopy ;)” - qst0
“The music is VERY catchy and actually quite soothing, especially those soft bass pulses :D” - WangleLine
”That was funny and a nice interpretation of the theme. Catchy music and nice gameplay... but can I please get my eyes back? xD” - Gojirana
”the punny title is genius” - Eva

Screenshots

Maddening Euphoria by Allison James

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Ever feel like you're running around in circles?

Maddening Euphoria is a unique, challenging arcade game with randomly generated level design, in which you control brother and sister duet Mason and Millicent Zane as they flee from their own imagined realisation of their troubles in life - an inescapable wall of death - while avoiding bottomless pits, deadly spikes and speed-reducing pools of thick goo. Keep within spitting distance of the wall to receive a short, colourful Second Wind speed boost and gain the opportunity to be one eighth euphoric.

Not enough for you? Don your favourite fedora, go for eight pieces, and enter the multicoloured rainbow world of Euphoria where time goes even faster, spikes disappear and your survival speeds up dramatically. Or tackle some of the game's 150+ challenges ranging anywhere from trivially easy to borderline unfathomable.

Meanwhile, choose from 36 game themes (or throw it on Shuffle), each with themed poetry telling tales of your demise with anywhere from innocent whimsy to incomparable filth, and ranging from surprisingly clever to embarrassingly hideous. If you're English, Scottish, Welsh, Irish, German, Spanish, Japanese, American, or from Bristol or Norwich like we are, I apologise profusely. Also have the game mock your failures in one of 51 ways of varying levels of Britishness. And all of this while other people's highscores pop up and you wonder what some people do with their time.

This is the flashiest, fleshiest Maddening to date. It even has some diamondy bits. And you can turn those off if you're only in it for the circles.

Just don't buy it if you suffer from epilepsy. (Please.)

Information

System: Windows, Nintendo Switch
Price: £0.99
Music: Various
Fonts: Allison James (Front Page Neue), Sickamore, Last Paradise

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Reviews

“The concept of navigating through a never-ending ball-in-a-maze puzzle is such a unique concept that for just $1USD, it’s a no brainer to download onto your Switch just to experience what innovating level design can offer.“ - Switchaboo
“No brainer under a $1.” - Sysgen
”A solid leaderboard chaser. […] Everything is a little over the top, but I dig it.” - Scrumpy
”A unique test of focus and visual-spatial awareness.” - MrSterious

Screenshots

Super Dynapogo by Allison James

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Explosive pogo a-gogo!

The city of Dynaster is in ruins - an erupted volcano has flooded it with lava, and as a result, an evil government corporation has bought the land to level it into a hellish lava-moat-surrounded fortress.

But it's okay. You have a pogo stick. Not just any pogo stick, either: it's a Dynapogo! It has a stick of dynamite attached that remains intact when it explodes, allowing for infinite reuse. It explodes on contact with anything, so make sure you're pointed the way you want to go when you land!

Get as far as you can by exploding your way across the doomed Dynaster cityscape's rooftops. Watch as the final helpless and stranded Dynasterians are torn apart by the government's leveller, making sure you aren't killed by itself. And for the love of god, avoid the lava!

"I played the original Dynapogo. What's new?!"

Good question! This is an upgrade, not a sequel, so the core gameplay is the same. But Super Dynapogo has these upgrades on Dynapogo:

+ Game runs at 1080p and is fullscreen now - clearer graphics and no accidental clicking off-screen!
+ Game contains proper HUD elements - original was for a game jam with "no in-game text" as a restriction, so that's now rectified
+ HUD graphics have been polished
+ Everything's got a shadow now, because shadows are for cool people
+ Several new building types added, and tile variety added to new and previous buildings
+ Changed music

Information

System: Windows
Price: Free
Music: Vidya Vidya
Fonts: Hansom FY, Allison James (Gnome Splinters, Notalot35)

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Reviews

Nada :(

Screenshots

Maddening Relapse 2 by Allison James

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With Mason Zane killed in a mysterious chain of events, his perception of the world in his alter ego Madd Mann seemed doomed to die. That is, until Daryl Schuhorne, a woman with an equally bizarre obsession for doing absolutely everything in a business suit with a vivid red tie, came along.

Run around in circles. Don't get killed by the wall, which is back in full force. Avoid having a spike introduce new holes into your ecosystem. You see that hole over there? Yeah, don't fall down it. And now, making their return from their appearance in 2010's Maddening, bounce off trampolines and try your best not to get slowed down in vats of thick goo!

Further improvements from Relapse 1 include the game running in native 1080p, tons of polish to everything, improved level generation bringing more variety to the table, and a new soundtrack by Meizong.

If you have a GameJolt account, Maddening Relapse 2 also contains 93 GameJolt achievements and global leaderboards. Sign in to receive them!

Information

System: Windows
Price: Free
Music: Meizong
Fonts: Allison James

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Reviews

“One for the arcadey types. Yeah, you. You with the twitch.” - Rock Paper Shotgun
”Well suited music, a slick art style all combined to make one hell of a mind boggling almost puzzle-like platforming game.” - ZenoGames
”Did you make this game trippy on purpose?” - flyingdog125

Screenshots

Innoquous 5 by Allison James

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Innoquous 5, the fifth in the game series that began with 2008's Innoquous, is a huge puzzle platformer... with a twist! Hit a gravity arrow or jump into a flipper and you can rotate gravity, opening new paths through each of the huge collection of levels!

Make your way through 175 levels (100 brand-spanking new to the game, 75 from Innoquous 4) riddled with alternative paths and shortcuts, encountering tens of obstacles, unique puzzles and a need to invent some bizarre strategies to finish them!

All 175 levels are playable in six game modes, for hundreds of hours of content:

  • Standard: Get to the exit. That's it.

  • Bunny Hunt: Find the hidden bunny trapped in a crate somewhere off the beaten track.

  • Conditional: Obey a certain restriction in finishing the level that will force you to undertake new routes.

  • Time Limit: Get to the exit as fast as you can to obtain a gold, silver or bronze medal.

  • Fiery Floors: Complete the level with added flooring and obstacles to make your life difficult.

  • Chaser: Complete the level while a deadly clone of you is always one second behind you.

On top of that, there are multiple groupings of the levels in both Speedrun and the new Permadeath mode, in which you either see how quickly you can complete the entire grouping, or see how many you can complete before you die.

Find the secret note in each of the new 100 levels. They're never clear - some will even require you to perish to obtain them!

Each one will unlock a line of a poem explaining how you found yourself in this bizarre world, who sent you here, and what happens next!

If you run out of levels, the game also comes with a full-featured level creator! Give your level a name, a creator, a description, and begin drawing! Place every obstacle found in the main game, give it a gold, silve and bronze time limit, a conditional objective, place the bunny somewhere, and generally do pretty much everything found in the main game!

You can then enter the Created Levels menu, where the game will display you all of your custom levels along with tracking completion, just as it does regular levels. Feel free to share your levels with others and build up a collection! (You can find your levels in %localappdata%\Innoquous_5 on Windows.)

Information

System: Windows
Price: £0.99
Music: See in-game
Fonts: Gotham etc

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Reviews

“This game takes me back to good old YoyoGames Sandbox days.” - Mors
”You can tell that the creators knew what they were doing and actually cared about making a game that didn't feel cheap.” - possessedCow
”I bought this on a whim, and I'm glad I did!” - sheab17
”Innoquous has clean visuals and many options available you won't find in similar games.” - h.barkas

Screenshots

Maddening Overload by Allison James

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Maddening Overload is a fast-paced endless runner where the protagonist must escape from the ever-encroaching wall of his own insanity. Run as fast as you can while dodging pitfalls, spikes and dead-ends which all can prove fatal.

Ultimately you're doomed to succumb to the madness, but with 101 challenges to beat and 13 trophies to collect, you should try to outrun it for as long as you can!

And now, with the added dimension of multiplayer, the levels of insanity are more Maddening than ever.

Information

System: PlayStation 4
Price: £4.99
Music: Approaching Nirvana
Fonts: Front Page Neue (Allison James)

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Reviews

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Radslaughter by Allison James

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One hitman. One skateboard. Two pistols of a length that definitely isn't a result of overcompensation. Ten locations. Ten targets. Ten teddy-bears.

Slaughter them. Be rad. Radslaughter is a physics-based puzzle arcade game which gets difficult. Kill each of the targets without smashing your face open or being massively dismembered by razorblades. Find the secret teddy-bear in each level and complete them as fast as you can to get 5 stars (none of that 3 star crap here!)

Information

System: Windows
Price: Free
Music: Daniel Johnston, James Spanos
Fonts: Nexa Rust

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Reviews

“Really amazing game. Well done.” - Jupiter Hadley
”Fits the theme perfectly. Another great job, NAL!” - Scott the Idea Guy
“Perfect!” - Rebusmind
“Definitely the best game where i have powered a skateboard via gun propulsion.” - Zachaeus

Screenshots

Titan Tighten by Allison James

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Play as a massive titan stomping on cities and terrifying citi... oh no wait, you just broke down.

Control a stream of tiny Tighten robots navigating the Titan's body from its head to its feet, fixing up all its loose screws so it can go back to causing carnage - all the while, avoiding hazards and pitfalls.

Created in 48 hours for GMC Jam #16. Titan Tighten won.

Information

System: Windows
Price: Free
Music: High Scarlet
Fonts: OCR A

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Reviews

“Awesome platformer.“ - Mercerenies
“The physics were kind of funny and I died like a hundred times in the level with the little boxes.” - kepons
”Love the touches of art in the background and the music is well chosen.” - Dan Johnston
”So a hundred and something deaths later I completed the game.” - wikaman1
”Very good and fun concept. Everything seems in the right place.” - xNyo
”Neat little game” - HayManMarc
”Very stylish, very mean and very frustrating (in a good way I guess).” - The M
”I like it when a game tells a story through actions rather than words” - Otyugra
”Visuals and music are great.” - Robo
”Nice presentation!” - Greenblizzard
”And the award for most annoying platform engine goes to…” - RekNepZ
”You devil you.” - Rusty

Screenshots

Maddening Relapse by Allison James

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Maddening Relapse is the sequel to 2009's madnessMADNESSmadness and its 2010 followups Remaddening and the YoYo Games-published spinoff Maddening.

The game is an intense endless runner with entirely procedurally-generated levels. You are a madman who simply goes by Madd Mann, and you perceive the world as a place where you run around in circles from an unrelenting wall, avoiding world gaps and spikes in the process. The wall conceals and reveals new terrain, and new to the series, wraps around the circle, always staying in view. The further you get from it, the closer you get to it!

Maddening Relapse will eventually also be available on iOS, Android, and potentially Windows 8 and Windows Phone 8. I may also get around to other releases as well. Such is the power of GameMaker: Studio!

Information

System: Windows
Price: Free
Music: Approaching Nirvana
Fonts: Allison James (Front Page News)

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Reviews

Phat beat.” - CinnamonToastKen
”Hey this game is really sweet, a great one to just waste time on.” - Tac0cann0n
”Love the games mechanics, it generates land so smoothly and is completely unpredictable!” - BigbyBear
”Great little game.” - Overfiend

Screenshots

Well Cut Lass by Allison James

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Shiver me timbers! You're a female pirate in a sea full of stereotypical males, and you're out to change that with your cutlass and your shotgun. Plunder their booty and feed them to the fishes in the abstract, ultra-violent Well Cut Lass!

This was an entry into GMC Jam #13; it came 18th.

Information

System: Windows
Price: Free
Music: Petriform
Fonts: Allison James (Guilty Treasure)

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Reviews

“My PC could hardly survive because of shaders, pretty good game, though.“ - kepons
”That sure is one of the most interesting entries in this Jam.” - Alice
”Definitely stylish and unique as expected from NAL.” - Diptoman
”I loved the style of graphics, the minimal use of colors is quite appealing” - ThunkGames
”Pretty fun to play.” - 2Create
”Very different game that's well-polished” - The M
”The bastard child of Hotline Miami and QWOP” - Lune
”I didn't like the shader” - GVmakesGames
”It was okay but eventually, you die…” - Brano

Screenshots

Lab Wagon by Allison James

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Ride the Lab Wagon! Jump off to brutalise people for their money and find chests. Augment yourself and upgrade your arsenal to survive bigger threats and reap larger rewards. And upgrade the Lab Wagon's computer for automatic money harvesting.

You're a member of a startup illegal chemistry ring. Your laboratory is on a train, to continuously avoid arrest. Dual benefit - it means you can hop off at any time, kill some enemies and gather chemicals of greater and greater value, evolving your business and yourself into a kingpin of chemical goodness. Think Breaking Bad meets Minecraft/Terraria and Cookie Clicker in an action RPG platforming game.

Made for GMC Jam #12, in which it came in 2nd place.

Information

System: Windows
Price: Free
Music: Petriform
Fonts: Allison James (Kings of Kings Lynn)

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Reviews

“That's one awesome game! Graphics and audio were good. The gameplay was awesome, so much fun, although I found it a bit difficult. It gets easier, however, after some upgrades.“ - Overloaded
”I enjoyed this game very much.” - kepons
”This game is just too fun to not vote for.” - TheUltimate
”Okay. NAL's game is awesome.” - the ch8t
”You kept me hook on your game for a little more than a full hour... You kept me from testing other games during all that time.” - Catox
”Very well made game with a consistent simplistic artstyle!” - TheSnidr
”Seriously, I should really stop playing this game” - Roflstompz

Screenshots

Hi Me Ro Me by Allison James

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Hi, Japan. A futuristic city where the lights are so bright they dazzle the blind. In comes Me Ro Me, a thrill-seeking Russian looking to scale Hi's tallest building, a winding tower with a tough electric security scanner constantly rotating around its cylindrical outside. Go high or go die.

This was an entry into GMC Jam #10, where it placed 6th.

The original dev log from the now-defunct GMC:

Saturday
1:01: Minute delay due to having to update topic! Aaargh! GO!
1:04: Things are happening! Magic is occurring!
1:11: Right. Ultra-basic platforming engine sorted. It's glitchy, but it works for now. I'll fix it later.
1:13: Time to tackle the problem head-on: how do I make my head-pictures turn into game-stuff? Couldn't do it when I made mMm, THIS TIME IT'S HAPPENING.
1:13: Also, I'm going with the name "Tojing Thunder" for now. Like the ring to it. But it'll probably change.
1:14: Goddammit I miss having Fireworks. Going to have to find something free, no time to get Fireworks back!
1:36: Holy Christ, I almost have it! This took me hours to fail to do before. Thank-you, experience.
1:49: Oh yes. Something to show after half an hour of semi-intense geometry. Player sprite may or may not be Google Images-ed for now. WIP Screenshot 1
1:55 It's looking nice but playing like a dog. However, I think I'll sleep and put some proper work into it tomorrow.
10:35 Resume!
11:24 Had to do a few updates to new laptop, but it's on again!
12:07 Got the engine up to a respectable enough level of functioning, so will do a video shortly!
12:43 Changed colouring of game - background is grey, centre tower is white. Threats will be yellow.
13:09 Added first threat - a mMm-like wall with one twist - it can kill you if you move too far around it now too!
13:10 Crappy internet in kitchen means video is taking a while, and is now outdated
13:21 Going to go outside for a bit and enjoy this rare Dundee sun Here's another screenie and the first video. WIP Screenshot 2 | WIP Video 1
14:49 Resuming after a bit of path cleaning around the house and sun enjoyment.
15:02 Now decided on the name "Hi Me Ro Me" for the game because in Katakana it looks like an angry person flipping the bird.
15:10 Added a little bit of HUD.
16:03 Been playing with art and music, here's a new video though! WIP Video 2
16:35 Played with the graphics a bit. New screenie!
16:46 Animation is a lot more fluid now. Added some extra graphical stuff again as well. Also toying with music, probably going to use something from the excellent Savant since his music is (stunningly) licensed under Creative Commons! Another video. I'm really happy with how this is coming along now. WIP Video 3
20:00 Nice Indian meal OH WAIT JAM
22:10 Caved, got Fireworks back. Made title logo and will be concepting some stuff.

Sunday
01:15 Getting a shade sleepy but I've begun layering the game better. It'll have five "levels", though transitions will be relatively seamless between them, and finishing the fifth will loop you back to the second with warped difficulty. The game's a highscore-em-up!
02:20 Did some of the main menu now. Added links to my website as well as to purchase the Savant album the music is from.
13:58 Have begun doing the other levels. Ladders implemented and level cards going in now.
15:01 Finished Level 2 and what will probably be the final main menu. Also got level cards done. This is close to finished. New video! WIP Video 4
18:53 GAME IS COMPLETE! Uploading new video, screenies and etc just as soon as I've also done loading screen and icons

Information

System: Windows
Price: Free
Music: Savant
Fonts: Impact, others

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Reviews

“The graphics and sound lived up to the expectation however the game play was a little clunky.“ - Dan Johnston
“A very cool twist (heh) on those endless running games. The way the level winds around the tower makes the game very forgiving if you miss a jump, and there’s some pretty cool stuff if you get far enough.“ - TheUltimate
”madnessMADNESSmadness with a slight twist, but just as fun.” - greep
“What an awesome arcade action game! Very nicely done!“ - HayManMarc
”Cool idea and original design!” - newkill
”A really fun and addictive game.” - mr magnus
”Felt very nice, and was pretty fun!” - RekNepZ
”Very unique platformer, I liked the graphics and and music a lot. Overall quite nice.” - Feerple
”The soundtrack is very good! Always "strange" concepts by NAL and the graphics (not the little man because I hate he) is OK.” - N-cubo
”Nice concept and graphics. I kept hitting the ceiling” - ChessMasterRiley
”A great game overall. Very innovative and professional looking” - chance
”Damn good. Nuf' said.” - Curio
”This is a great idea for a jump'n'run! You never die, just fall back to the last ledge.” - matthias_zarzecki
”The gameplay worked pretty well, even though it was a little jerky and annoying at times.” - Earthwalker
”Too much skill required for this game, I like games that don't require talent.” - Dangerous_Dave

Screenshots

Lyssandra and the Amplegores by Allison James

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A lab accident has caused an outburst of Amplegores, a mutated species consisting entirely of their own blood. You're Lyssandra, aka "Dog". Get in the GunCycle and manage the population!

The game contains 30 different weapons with defining characteristics, such as the ability to burn, drown, electrocute or poison foes. You can choose to play two gamemodes. Arcade Mode gives you a full clip of any of the guns at random - when you empty it, you get a new one at random. Or Challenge Mode sees how good you are with individual weapons by giving you infinite of that and 1-5 star target kill counts. There is also an Arsenal where you can read up short descriptions on each of the weapons you've encountered.

Music is by dtrx creations, sound effects are from multiple royalty-free sources. Everything else - all programming, graphics, font work, design etc is by me.

Lyssandra and the Amplegores was an entry into GMC Jam #9, where it came 6th.

Information

System: Windows
Price: Free
Music: Petriform (as dtrx creations)
Fonts: Allison James (Vermin Vibes Redux, Vermin Vibes 1989)

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Reviews

“It controlled well, looked great, and had so many guns... I don't really see any flaws in this game.“ - speedchuck
“This game had so much replay value for a jam.“ - Monstr Gaming
”Great music/graphics, and many interesting weapons.” - greep
”Love this game! Amazing that it was made in a single weekend! Awesome job!” - RekNepZ
”Very well polished, and a great entry.” - Feerple
”Gloriously violent, and deceptively simple looking.” - Oracizan
”Quite a fun shooter. I especially liked the diversity of guns in this game.” - imef
”Really good entry - nothing less expected from NAL.” - Diptoman
“Polished and fun action game. […] I liked the ample supply of firearms and all of the visual effects.” - Mr. RPG
”The intro was funny. Nice selection of guns.” - dadio
”The best use of Memes I have ever seen.” - Mr Magnus

Screenshots

Dynapogo by Allison James

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Created in around eight working hours. Blow up the word with your dynamite-equipped pogo stick, and go for the longest distance you can before dying at the hands of the disaster-struck, lava-flooded, due-for-distruction city of... uh... Dynaster.

When the sun turns orange, it's a new best survival distance! Thank-you for being QA for this game, you are in the credits with the best distance noted! (This was a workaround to the handicap of the jam being “No in-game text besides credits.)

Use your mouse to point the pogo stick where you want to bounce. Click to add up to three levels of explosive power (resets to 1 each time you bounce off something).

Dynapogo was entered into GMC Jam #8, where it came 5th.

Information

System: Windows
Price: Free
Music: Xstatik
Fonts: Allison James (Gnome Splinters, Notalot35)

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Reviews

“Dyyyynaaaapohgoh. Very difficult but fun, with an obvious hint of classic NAL zaniness.“ - Dan Johnston
“Dyna- po – go. Dyna- po – go. Dyna- po – go. Dyna- po – go. What I remember the most from this game is the word “Dyna- po – go”. Nice little game.“ - HayManMarc
”Very unique game! I didn't like it too much at first, but I just couldn't stop. Now I think I'm addicted. Great job!” - RekNepZ
”Great graphics, gameplay, everything! It is all great. Honestly it looks like you spent more than just 72 hours with this game.. It's that good! Bravo! This is actually one of the best Jam games I have had the pleasure of playing.” - Mr. RPG
”Very good entry! I really like physics-based games. This one is no exception. The game is hard to master, because it feels very unpredictable.” - Venomous
”"Dynapogo" doesn't get old, I like the use of physics and the sun in the background. I give it 4 out of 5 seizures” - StallionTG
”I can see this being a successful mobile title. It is a simple concept, and it is extremely polished.” - lukew23
”Ack, this is challenging. A very well-designed, addictive game.” - Mercerenies
”The physics were very well done. All those blocks flying around made the game kinda crazy when combined with the music and trippy graphics.” - TheUltimate
“Liked the way she worked around the text restrictions & still explained stuff.” - dadio
”Very cool game.” - holgersson1988
”Very stylistic.” - GameRoom
”Interesting concept for a game” - mads2194
”Pogosticks + dynamite sticks... how more creative can ya get. Hey, who knows... this may be the transportation of the future.” - Hgameguy
”Funny and absurd little game!” - TheSnidr
”Were the spikes on the side really necessary?” - Dangerous_Dave

Screenshots

The Inverse Man by Allison James

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A platformer with 20 levels, a silly story and some soothing contemporary music. You are always the inverse colour of the background. Manipulate the rules!

Information

System: Windows
Price: Free
Music: ?
Fonts: Expos

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Reviews

“The idea of the black & white graphics, the slopes, all the items and stuff, this game is really cool!” - Flytrap Studios
”Very, very interesting. Great game, too.” - uconnjacob

Screenshots

Innoquous 4 by Allison James

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The fourth in the series of gravity-flipping platformer games, Innoquous 4 is over four times the size of its predecessor! 75 levels with five distinct game modes adding challenging twists to already challenging levels, not including the added Speedrun mode – complete the entire game as quickly as you can!

Also includes stat tracking, options, and help.

Information

System: Windows
Price: Free
Music: Rolemusic
Fonts: 4th and Inches, Georgia

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Reviews

“This game is perfect” - taha_sbt
”This game is Cool! Not to mention, a bit Awesome!” - Ace-Pointer

Screenshots

Maddening by Allison James

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Enter the realms of MADNESS, take yourself over and beyond the EDGE of sanity, feel the intense panic of the ever threatening WALL.
Maddening is a new and revolutionary game, which takes you through 50 levels over 5 difficulty settings levels of highly Addictive, fun filled gameplay. Escape the ever chasing WALL, through goo, past spikes and off bouncy things. Each game will take you deeper into the depths of Lunacy.

Information

System: Windows, iOS, Android
Price: Free (Windows), £0.99 (Mobile)
Music: Provoco
Fonts: Will Robinson, Baveuse

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Reviews

“An interesting minimalist platformer to keep you busy for a little while.” -AppSpy

Screenshots

TimeStop by Allison James

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Demake/parody of Zack Banack's TimeStill.

TimeStop (or Mr Poob's TimeStop) sees you guiding the magical, emotional character Mr Poob through six glorious high-definition levels, with twists and turns in the storyline never before seen in a game of this age. With a gimmick that will have you dumbfounded in disbelief and graphical effects so amazingly advanced you'll swear your colour television has been replaced with a portable window system, Mr Poob's TimeStop is an adventure you WON'T want to miss!*

*Either that or it's just a weak joke

Information

System: Windows
Price: Free
Music: None
Fonts: Modern
Original IP: Zack Banack

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Reviews

“TimeStop was alright. It had a neat retro-y feel (I liked the movement), but it was really short.” - Sean Buller
”I WILL KILL MR POOB” - Link3000
”Terrible graphics, physics and jokes. Too few levels and extremely bad learning curve.” - BK-TN

Screenshots