Arcade

Super Dynapogo by Allison James

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Explosive pogo a-gogo!

The city of Dynaster is in ruins - an erupted volcano has flooded it with lava, and as a result, an evil government corporation has bought the land to level it into a hellish lava-moat-surrounded fortress.

But it's okay. You have a pogo stick. Not just any pogo stick, either: it's a Dynapogo! It has a stick of dynamite attached that remains intact when it explodes, allowing for infinite reuse. It explodes on contact with anything, so make sure you're pointed the way you want to go when you land!

Get as far as you can by exploding your way across the doomed Dynaster cityscape's rooftops. Watch as the final helpless and stranded Dynasterians are torn apart by the government's leveller, making sure you aren't killed by itself. And for the love of god, avoid the lava!

"I played the original Dynapogo. What's new?!"

Good question! This is an upgrade, not a sequel, so the core gameplay is the same. But Super Dynapogo has these upgrades on Dynapogo:

+ Game runs at 1080p and is fullscreen now - clearer graphics and no accidental clicking off-screen!
+ Game contains proper HUD elements - original was for a game jam with "no in-game text" as a restriction, so that's now rectified
+ HUD graphics have been polished
+ Everything's got a shadow now, because shadows are for cool people
+ Several new building types added, and tile variety added to new and previous buildings
+ Changed music

Information

System: Windows
Price: Free
Music: Vidya Vidya
Fonts: Hansom FY, Allison James (Gnome Splinters, Notalot35)

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Reviews

Nada :(

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Maddening Relapse 2 by Allison James

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With Mason Zane killed in a mysterious chain of events, his perception of the world in his alter ego Madd Mann seemed doomed to die. That is, until Daryl Schuhorne, a woman with an equally bizarre obsession for doing absolutely everything in a business suit with a vivid red tie, came along.

Run around in circles. Don't get killed by the wall, which is back in full force. Avoid having a spike introduce new holes into your ecosystem. You see that hole over there? Yeah, don't fall down it. And now, making their return from their appearance in 2010's Maddening, bounce off trampolines and try your best not to get slowed down in vats of thick goo!

Further improvements from Relapse 1 include the game running in native 1080p, tons of polish to everything, improved level generation bringing more variety to the table, and a new soundtrack by Meizong.

If you have a GameJolt account, Maddening Relapse 2 also contains 93 GameJolt achievements and global leaderboards. Sign in to receive them!

Information

System: Windows
Price: Free
Music: Meizong
Fonts: Allison James

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Reviews

“One for the arcadey types. Yeah, you. You with the twitch.” - Rock Paper Shotgun
”Well suited music, a slick art style all combined to make one hell of a mind boggling almost puzzle-like platforming game.” - ZenoGames
”Did you make this game trippy on purpose?” - flyingdog125

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1 Girl 2 Cups by Allison James

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Wakka wakka, motherlovers.

You're an innocent, dual-uzi-wielding bikini-clad girl trapped in a Japanese burial ground, and the inhabitants aren't having any of it.

Dash around, collecting ammunition for your uzis. Find new and exotic weapons: like the Katana that is made out of purest grade aluminium maybe! Or the flamethrower that is secretly powered by love! Or maybe you're more into the inner workings of the chainsaw, since you're a bit of a carpentry fanatic... or are delusional and think that all the enemies are trees.

Upload your highscore to GameJolt, and have the leaderboard and the flashing display of the global best score permanently remind you how much worse you are than everybody else! And earn GJ trophies if you're into that sort of thing, you filthmongerer.

1 Girl. 2 Cups. 3 of something.

Hm.

1 Girl 2 Cups came 9th in GMC Jam #19.

Information

System: Windows
Price: Free
Music: DaPlaque - Ultimate
Fonts: Joystix, Pac-Font

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Reviews

“One of the gems in the jam, well done.” - Ghandpivot
”Fun with a variety of weapons and enemies.” - The M
”The weapon choices were really interesting, and the announcement voices were wonderfully done.” - Mercerenies
”Wow this game is really good” - Monstr Gaming
”The game is pretty cool. I mean: who wouldn't want to be a blond chick in a maze blasting enemies?” - rui.rosario
”Interesting and fun to play. I like it.” - Dan Johnston
”10/10 in my book” - Diptoman
”The colour palette fits the retro feeling this game gives, perfected with appropriate music.” - Hiznopellagio

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Maddening Overload by Allison James

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Maddening Overload is a fast-paced endless runner where the protagonist must escape from the ever-encroaching wall of his own insanity. Run as fast as you can while dodging pitfalls, spikes and dead-ends which all can prove fatal.

Ultimately you're doomed to succumb to the madness, but with 101 challenges to beat and 13 trophies to collect, you should try to outrun it for as long as you can!

And now, with the added dimension of multiplayer, the levels of insanity are more Maddening than ever.

Information

System: PlayStation 4
Price: £4.99
Music: Approaching Nirvana
Fonts: Front Page Neue (Allison James)

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Reviews

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Dream Extension Finger by Allison James

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Clancy woke up one day to discover that, miraculously, his right index finger could extend and retract to a massive degree. Naturally, he did the only thing he believed was right. He went around poking living things to the point of spontaneous combustion.

Information

System: Windows
Price: Free
Music: Allison James
Fonts: Allison James (This Sucks)

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Reviews

“Neat idea, simple but well made game, I enjoy controlling the sword like finger!” - Jupiter Hadley
“Nice visuals, nice feeling when you kill the enemies, nice music & sounds. Nice game overall!” - SmallPhil
”A good simplistic game with a funny concept.” - megahold
”Great execution and overall experience!” - jsmars

Screenshots

Bullet Hills by Allison James

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Dance Dance Revolution meets touch typing tutor in Bullet Hills - the game where you have to type to the beat! Features three tracks and around 10 different typing levels, from just the letter X to the full alphabet and even full words to the music.

Made in GameMaker: Studio in 72 hours for GMC Jam #17. Bullet Hills came fifth.

Information

System: Windows
Price: Free
Music: Approaching Nirvana, Savant, High Scarlet
Fonts: Eurostile

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Reviews

“Graphically impressive, good choice in music and generally feels like it has a high level of polish.” - Dan Johnston
”Very stylish but also very hard. Different modes was a nice inclusion!” - The M
”The background looks very cool. Never before has typing felt so awesome.” - Videohead
”I say we have a rival for guitar hero! :D A great game.” - aamatniekss
”Great idea to combine a rhythm game with a typing game!” - Spydog
”It's very well polished and looks very nice” - Mercerenies
”Pro look & feel across the board. Cool tunes too.” - dadio

Screenshots

Maddening Relapse by Allison James

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Maddening Relapse is the sequel to 2009's madnessMADNESSmadness and its 2010 followups Remaddening and the YoYo Games-published spinoff Maddening.

The game is an intense endless runner with entirely procedurally-generated levels. You are a madman who simply goes by Madd Mann, and you perceive the world as a place where you run around in circles from an unrelenting wall, avoiding world gaps and spikes in the process. The wall conceals and reveals new terrain, and new to the series, wraps around the circle, always staying in view. The further you get from it, the closer you get to it!

Maddening Relapse will eventually also be available on iOS, Android, and potentially Windows 8 and Windows Phone 8. I may also get around to other releases as well. Such is the power of GameMaker: Studio!

Information

System: Windows
Price: Free
Music: Approaching Nirvana
Fonts: Allison James (Front Page News)

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Reviews

Phat beat.” - CinnamonToastKen
”Hey this game is really sweet, a great one to just waste time on.” - Tac0cann0n
”Love the games mechanics, it generates land so smoothly and is completely unpredictable!” - BigbyBear
”Great little game.” - Overfiend

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Well Cut Lass by Allison James

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Shiver me timbers! You're a female pirate in a sea full of stereotypical males, and you're out to change that with your cutlass and your shotgun. Plunder their booty and feed them to the fishes in the abstract, ultra-violent Well Cut Lass!

This was an entry into GMC Jam #13; it came 18th.

Information

System: Windows
Price: Free
Music: Petriform
Fonts: Allison James (Guilty Treasure)

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Reviews

“My PC could hardly survive because of shaders, pretty good game, though.“ - kepons
”That sure is one of the most interesting entries in this Jam.” - Alice
”Definitely stylish and unique as expected from NAL.” - Diptoman
”I loved the style of graphics, the minimal use of colors is quite appealing” - ThunkGames
”Pretty fun to play.” - 2Create
”Very different game that's well-polished” - The M
”The bastard child of Hotline Miami and QWOP” - Lune
”I didn't like the shader” - GVmakesGames
”It was okay but eventually, you die…” - Brano

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FKR8 by Allison James

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Happy new Fantastic Kinetic Reflexes! In the eighth instalment, a huge portion of the game is based on randomly generated enemies with bizarre, unique shooting patterns.

Information

System: Windows
Price: Free
Music: Jinx ft. Jesh Manser
Fonts: Grotto

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Reviews

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Lab Wagon by Allison James

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Ride the Lab Wagon! Jump off to brutalise people for their money and find chests. Augment yourself and upgrade your arsenal to survive bigger threats and reap larger rewards. And upgrade the Lab Wagon's computer for automatic money harvesting.

You're a member of a startup illegal chemistry ring. Your laboratory is on a train, to continuously avoid arrest. Dual benefit - it means you can hop off at any time, kill some enemies and gather chemicals of greater and greater value, evolving your business and yourself into a kingpin of chemical goodness. Think Breaking Bad meets Minecraft/Terraria and Cookie Clicker in an action RPG platforming game.

Made for GMC Jam #12, in which it came in 2nd place.

Information

System: Windows
Price: Free
Music: Petriform
Fonts: Allison James (Kings of Kings Lynn)

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Reviews

“That's one awesome game! Graphics and audio were good. The gameplay was awesome, so much fun, although I found it a bit difficult. It gets easier, however, after some upgrades.“ - Overloaded
”I enjoyed this game very much.” - kepons
”This game is just too fun to not vote for.” - TheUltimate
”Okay. NAL's game is awesome.” - the ch8t
”You kept me hook on your game for a little more than a full hour... You kept me from testing other games during all that time.” - Catox
”Very well made game with a consistent simplistic artstyle!” - TheSnidr
”Seriously, I should really stop playing this game” - Roflstompz

Screenshots

Hi Me Ro Me by Allison James

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Hi, Japan. A futuristic city where the lights are so bright they dazzle the blind. In comes Me Ro Me, a thrill-seeking Russian looking to scale Hi's tallest building, a winding tower with a tough electric security scanner constantly rotating around its cylindrical outside. Go high or go die.

This was an entry into GMC Jam #10, where it placed 6th.

The original dev log from the now-defunct GMC:

Saturday
1:01: Minute delay due to having to update topic! Aaargh! GO!
1:04: Things are happening! Magic is occurring!
1:11: Right. Ultra-basic platforming engine sorted. It's glitchy, but it works for now. I'll fix it later.
1:13: Time to tackle the problem head-on: how do I make my head-pictures turn into game-stuff? Couldn't do it when I made mMm, THIS TIME IT'S HAPPENING.
1:13: Also, I'm going with the name "Tojing Thunder" for now. Like the ring to it. But it'll probably change.
1:14: Goddammit I miss having Fireworks. Going to have to find something free, no time to get Fireworks back!
1:36: Holy Christ, I almost have it! This took me hours to fail to do before. Thank-you, experience.
1:49: Oh yes. Something to show after half an hour of semi-intense geometry. Player sprite may or may not be Google Images-ed for now. WIP Screenshot 1
1:55 It's looking nice but playing like a dog. However, I think I'll sleep and put some proper work into it tomorrow.
10:35 Resume!
11:24 Had to do a few updates to new laptop, but it's on again!
12:07 Got the engine up to a respectable enough level of functioning, so will do a video shortly!
12:43 Changed colouring of game - background is grey, centre tower is white. Threats will be yellow.
13:09 Added first threat - a mMm-like wall with one twist - it can kill you if you move too far around it now too!
13:10 Crappy internet in kitchen means video is taking a while, and is now outdated
13:21 Going to go outside for a bit and enjoy this rare Dundee sun Here's another screenie and the first video. WIP Screenshot 2 | WIP Video 1
14:49 Resuming after a bit of path cleaning around the house and sun enjoyment.
15:02 Now decided on the name "Hi Me Ro Me" for the game because in Katakana it looks like an angry person flipping the bird.
15:10 Added a little bit of HUD.
16:03 Been playing with art and music, here's a new video though! WIP Video 2
16:35 Played with the graphics a bit. New screenie!
16:46 Animation is a lot more fluid now. Added some extra graphical stuff again as well. Also toying with music, probably going to use something from the excellent Savant since his music is (stunningly) licensed under Creative Commons! Another video. I'm really happy with how this is coming along now. WIP Video 3
20:00 Nice Indian meal OH WAIT JAM
22:10 Caved, got Fireworks back. Made title logo and will be concepting some stuff.

Sunday
01:15 Getting a shade sleepy but I've begun layering the game better. It'll have five "levels", though transitions will be relatively seamless between them, and finishing the fifth will loop you back to the second with warped difficulty. The game's a highscore-em-up!
02:20 Did some of the main menu now. Added links to my website as well as to purchase the Savant album the music is from.
13:58 Have begun doing the other levels. Ladders implemented and level cards going in now.
15:01 Finished Level 2 and what will probably be the final main menu. Also got level cards done. This is close to finished. New video! WIP Video 4
18:53 GAME IS COMPLETE! Uploading new video, screenies and etc just as soon as I've also done loading screen and icons

Information

System: Windows
Price: Free
Music: Savant
Fonts: Impact, others

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Reviews

“The graphics and sound lived up to the expectation however the game play was a little clunky.“ - Dan Johnston
“A very cool twist (heh) on those endless running games. The way the level winds around the tower makes the game very forgiving if you miss a jump, and there’s some pretty cool stuff if you get far enough.“ - TheUltimate
”madnessMADNESSmadness with a slight twist, but just as fun.” - greep
“What an awesome arcade action game! Very nicely done!“ - HayManMarc
”Cool idea and original design!” - newkill
”A really fun and addictive game.” - mr magnus
”Felt very nice, and was pretty fun!” - RekNepZ
”Very unique platformer, I liked the graphics and and music a lot. Overall quite nice.” - Feerple
”The soundtrack is very good! Always "strange" concepts by NAL and the graphics (not the little man because I hate he) is OK.” - N-cubo
”Nice concept and graphics. I kept hitting the ceiling” - ChessMasterRiley
”A great game overall. Very innovative and professional looking” - chance
”Damn good. Nuf' said.” - Curio
”This is a great idea for a jump'n'run! You never die, just fall back to the last ledge.” - matthias_zarzecki
”The gameplay worked pretty well, even though it was a little jerky and annoying at times.” - Earthwalker
”Too much skill required for this game, I like games that don't require talent.” - Dangerous_Dave

Screenshots

Lyssandra and the Amplegores by Allison James

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A lab accident has caused an outburst of Amplegores, a mutated species consisting entirely of their own blood. You're Lyssandra, aka "Dog". Get in the GunCycle and manage the population!

The game contains 30 different weapons with defining characteristics, such as the ability to burn, drown, electrocute or poison foes. You can choose to play two gamemodes. Arcade Mode gives you a full clip of any of the guns at random - when you empty it, you get a new one at random. Or Challenge Mode sees how good you are with individual weapons by giving you infinite of that and 1-5 star target kill counts. There is also an Arsenal where you can read up short descriptions on each of the weapons you've encountered.

Music is by dtrx creations, sound effects are from multiple royalty-free sources. Everything else - all programming, graphics, font work, design etc is by me.

Lyssandra and the Amplegores was an entry into GMC Jam #9, where it came 6th.

Information

System: Windows
Price: Free
Music: Petriform (as dtrx creations)
Fonts: Allison James (Vermin Vibes Redux, Vermin Vibes 1989)

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Reviews

“It controlled well, looked great, and had so many guns... I don't really see any flaws in this game.“ - speedchuck
“This game had so much replay value for a jam.“ - Monstr Gaming
”Great music/graphics, and many interesting weapons.” - greep
”Love this game! Amazing that it was made in a single weekend! Awesome job!” - RekNepZ
”Very well polished, and a great entry.” - Feerple
”Gloriously violent, and deceptively simple looking.” - Oracizan
”Quite a fun shooter. I especially liked the diversity of guns in this game.” - imef
”Really good entry - nothing less expected from NAL.” - Diptoman
“Polished and fun action game. […] I liked the ample supply of firearms and all of the visual effects.” - Mr. RPG
”The intro was funny. Nice selection of guns.” - dadio
”The best use of Memes I have ever seen.” - Mr Magnus

Screenshots

FKR7 by Allison James

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Happy 2013! To celebrate what is fast approaching my tenth anniversary of using GameMaker, FKR7 is the first ever total rewrite of FKR. Now uses physics, better mechanics, better everything - it's nearly a game again!

Information

System: Windows
Price: Free
Music: The Hamster Alliance
Fonts: Brushie Brushie

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Reviews

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Dynapogo by Allison James

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Created in around eight working hours. Blow up the word with your dynamite-equipped pogo stick, and go for the longest distance you can before dying at the hands of the disaster-struck, lava-flooded, due-for-distruction city of... uh... Dynaster.

When the sun turns orange, it's a new best survival distance! Thank-you for being QA for this game, you are in the credits with the best distance noted! (This was a workaround to the handicap of the jam being “No in-game text besides credits.)

Use your mouse to point the pogo stick where you want to bounce. Click to add up to three levels of explosive power (resets to 1 each time you bounce off something).

Dynapogo was entered into GMC Jam #8, where it came 5th.

Information

System: Windows
Price: Free
Music: Xstatik
Fonts: Allison James (Gnome Splinters, Notalot35)

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Reviews

“Dyyyynaaaapohgoh. Very difficult but fun, with an obvious hint of classic NAL zaniness.“ - Dan Johnston
“Dyna- po – go. Dyna- po – go. Dyna- po – go. Dyna- po – go. What I remember the most from this game is the word “Dyna- po – go”. Nice little game.“ - HayManMarc
”Very unique game! I didn't like it too much at first, but I just couldn't stop. Now I think I'm addicted. Great job!” - RekNepZ
”Great graphics, gameplay, everything! It is all great. Honestly it looks like you spent more than just 72 hours with this game.. It's that good! Bravo! This is actually one of the best Jam games I have had the pleasure of playing.” - Mr. RPG
”Very good entry! I really like physics-based games. This one is no exception. The game is hard to master, because it feels very unpredictable.” - Venomous
”"Dynapogo" doesn't get old, I like the use of physics and the sun in the background. I give it 4 out of 5 seizures” - StallionTG
”I can see this being a successful mobile title. It is a simple concept, and it is extremely polished.” - lukew23
”Ack, this is challenging. A very well-designed, addictive game.” - Mercerenies
”The physics were very well done. All those blocks flying around made the game kinda crazy when combined with the music and trippy graphics.” - TheUltimate
“Liked the way she worked around the text restrictions & still explained stuff.” - dadio
”Very cool game.” - holgersson1988
”Very stylistic.” - GameRoom
”Interesting concept for a game” - mads2194
”Pogosticks + dynamite sticks... how more creative can ya get. Hey, who knows... this may be the transportation of the future.” - Hgameguy
”Funny and absurd little game!” - TheSnidr
”Were the spikes on the side really necessary?” - Dangerous_Dave

Screenshots

The Dark Gyration by Allison James

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Made to experiment with surfaces and particles together heavily. It’s all just a bit spinny really…

Avoid the dark areas, keep in colourful areas, and splooge a bit of green around the place for safety but also score loss!

Information

System: Windows
Price: Free
Music: Jassummisko
Fonts: Allison James (Dubbingstar)

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Reviews

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Hallucinogun by Allison James

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Corrupted by a facade of health, wealth and society, you are out to assassinate the figments of your imagination! You are a victim of Hallucinogun: you’re hallucinating, and you have a gun!

Yes, that’s the best pun I could come up with! Deal with it!

Hallucinogun was an entry into GMC Jam #5, where it placed 28th.

Information

System: Windows
Price: Free
Music: DJ Ben MC
Fonts: Allison James (Metal Arhythmetic)

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Reviews

“really nice abstract graphics” - Rusty
”The graphics and music were nice, and the game itself was pretty fun!” - RekNepZ
”This is a good game , i like the silly graphics :)” - Ahmed Elyamani
”I don't know what the point of the game was, really.” - HayManMarc

Screenshots

Xporadic by Allison James

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Do you like rainbows? Well, tough shit. Prepare to hate rainbows in Xporadic, a game where thousands of bullets will fly around the screen threatening your very person.

Available for free for PC and Android. Both versions are completely free, ad-free and no-strings-attached.

Information

System: Windows, Android
Price: Free
Music: KitaKhyber
Fonts: Allison James

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Reviews

“I love Infinite Sporadic as it is. Now I love it more.” - Moonvalk
”It seems like no matter what I do, it won't make a difference above wave 20 or so, but it doesn't really bother me because it looks great.” - Milkyandingding
”Great game.” - Runewake2

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FKR5 by Allison James

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This year’s FKR takes the game back to the style of FKR2 while improving and tweaking the gameplay and adding and altering other stuff.

Swing your way through a computerful of antiviruses, kicking their asses and keeping some poor goon’s computer all broken and things. And no, it’s not really a virus!

Information

System: Windows
Price: Free
Music: Yuriko Nakamura
Fonts:

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Reviews

“Visual pleasing but, at the end of the day, it's just another FKR.” - brxtr
”VERY PSYCHADELIC” - IndieAlex

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