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Innoquous 5 by Allison James

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Innoquous 5, the fifth in the game series that began with 2008's Innoquous, is a huge puzzle platformer... with a twist! Hit a gravity arrow or jump into a flipper and you can rotate gravity, opening new paths through each of the huge collection of levels!

Make your way through 175 levels (100 brand-spanking new to the game, 75 from Innoquous 4) riddled with alternative paths and shortcuts, encountering tens of obstacles, unique puzzles and a need to invent some bizarre strategies to finish them!

All 175 levels are playable in six game modes, for hundreds of hours of content:

  • Standard: Get to the exit. That's it.

  • Bunny Hunt: Find the hidden bunny trapped in a crate somewhere off the beaten track.

  • Conditional: Obey a certain restriction in finishing the level that will force you to undertake new routes.

  • Time Limit: Get to the exit as fast as you can to obtain a gold, silver or bronze medal.

  • Fiery Floors: Complete the level with added flooring and obstacles to make your life difficult.

  • Chaser: Complete the level while a deadly clone of you is always one second behind you.

On top of that, there are multiple groupings of the levels in both Speedrun and the new Permadeath mode, in which you either see how quickly you can complete the entire grouping, or see how many you can complete before you die.

Find the secret note in each of the new 100 levels. They're never clear - some will even require you to perish to obtain them!

Each one will unlock a line of a poem explaining how you found yourself in this bizarre world, who sent you here, and what happens next!

If you run out of levels, the game also comes with a full-featured level creator! Give your level a name, a creator, a description, and begin drawing! Place every obstacle found in the main game, give it a gold, silve and bronze time limit, a conditional objective, place the bunny somewhere, and generally do pretty much everything found in the main game!

You can then enter the Created Levels menu, where the game will display you all of your custom levels along with tracking completion, just as it does regular levels. Feel free to share your levels with others and build up a collection! (You can find your levels in %localappdata%\Innoquous_5 on Windows.)

Information

System: Windows
Price: £0.99
Music: See in-game
Fonts: Gotham etc

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Innoquous 4 by Allison James

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The fourth in the series of gravity-flipping platformer games, Innoquous 4 is over four times the size of its predecessor! 75 levels with five distinct game modes adding challenging twists to already challenging levels, not including the added Speedrun mode – complete the entire game as quickly as you can!

Also includes stat tracking, options, and help.

Information

System: Windows
Price: Free
Music: Rolemusic
Fonts: 4th and Inches, Georgia

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Innoquous 3 by Allison James

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Innoquous 3 is a platform game in which you can use arrows scattered around levels to manipulate in which direction gravity is pointing. The game uses a smooth mechanic to rotate the view accordingly, making the game seem fluent.

There are 30 brand-new levels in the game, which can be played in one of three game modes - Standard (normal), Conditional (a certain objective must be completed for the level to be passed), and Fiery Floors (where some of the ground has been lethalised, increasing the difficulty). Once unlocked, levels can be returned to as many times as you like thanks to an easy to use level select mechanism.

On top of those, there are two speedrun modes. INQS 30 is a speedrun of all 30 of Innoquous 3's levels. INQS 60 is a speedrun of all three Innoquous games in one go. Fastest times are recorded for you when you save your progress, as well as numerous other statistics, some useful, others less so.

There are also ten trophies to collect for meeting certain game objectives, such as the 100% Completion award. These are displayed on a page in the menu.

The menu itself is designed to be easy to use and as little hassle as possible. Use left or right to switch between items, and click/hover over buttons to interact with them.

Information

System: Windows
Price: Free
Music: Nathan Wills
Fonts: Interstate

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Reviews

“Awesome Game :)” - Amidos
”I like the crazy gravity behavior. Whoah!” - L4

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Puzzle Valley by Allison James

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This is a long, brain teasing game featuring 26 levels. Each level starts with a platforming section then ends with a riddle you will need to solve to continue. To solve them, you’ll need your brain and probably Google by your side.

The game also features a storyline with some fairly crudely done cutscenes, along with a map of Puzzle Valley and the surrounding island.

Information

System: Windows
Price: Free
Music: MIDI
Fonts: Whoopass, Subpear

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Seventy-Two Outrageous People by Allison James

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Every flamboyant character residing in the Rainbow Hotel is mischievous and just begging to be evicted by brute force. Take control. Go on a rampage. Free up some rooms for more civil guests.

Information

System: Windows
Price: Free
Music: None
Fonts: Allison James (6 Cells), ?

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