FKR

FKR18 by Allison James

FKR is old enough to drink.

You may know the drill already. Swing around that S-trojan, smack into antiviruses, cause bursts of colour.

At this point it's just tradition, but I've made an FKR every single year since 2007 and some things are doomed to continue forever.

Information

System: Windows
Price: Free
Music: Sophie Raygun (my alias for predominantly AI-generated work)
Fonts: Gauge

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FKR17 by Allison James

FKR was released when I was 16 years old. FKR17, the 17th annual FKR, is released when I'm 32 years old.

This series is half of my life now.

Information

System: Windows
Price: Free
Music: Unison
Fonts: Universal Jack

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FKR16 by Allison James

It's the 16th annual FKR - one every year since 2007 - and this time... it's ever so slightly different. They all are. That's the point.

Take control of the S-trojan and swing around programs to destroy defensive antiviruses or something.

Lawd do I not know what to write about this any more. Idk, don't play it, or do, I'm not your mother.

Information

System: Windows
Price: Free
Music: Spiedkiks
Fonts: Hombre

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FKR15 by Allison James

For every year since 2007, I have released an instalment of FKR, a growingly silly, largely-habitual series of arcade games in which you swing a bunch of thingies attached to your main thingy into some enemy thingies, while a big lightshow happens. This is the fifteenth in a row.

Hope 2022's a good one. Because we're due a good one.

Information

System: Windows
Price: Free
Music: Jens East ft. Henk
Fonts: Pokerface

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FKR13 by Allison James

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To celebrate GameMaker's 20th anniversary and as in entry into YoYo  Games'  GM20 jam, Allison James brings out the 13th annual instalment of her longest running and perhaps also stupidest series, FKR13!

FKR, or Fantastic Kinetic Reflexes, has had a version   released every  year since 2007. The original was made in GameMaker 6.1, meaning at least one version has been created in GameMakers 6.1, 7.0, 8.0, 8.1, HTML5, Studio and now, with FKR13, Studio 2.

As for the game... swing your green trojans around your red virus into the antivirus programs that attempt to shoot you down with their scripts of death. It's very colourful, bright, and probably not good for the photosensitive amongst you.

Finished in the 20th hour of GM20 starting.

The source can also be downloaded as per the rules for #GM20.

Information

System: Windows
Price: Free
Music: Minerva
Fonts: Allison James (Modern Bohemian)

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Reviews

“This made me dizzy XD! Nice game though c:“ - Kawaiivee
”its not bad” - I Quit

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FKR10 by Allison James

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Every year since the dawn of time, assuming the dawn of time occurred in October 2007, Fantastic Kinetic Reflexes has reared its head and jumped into the world. Each instalment brings negligible improvements and sometimes even stupid graphical "enhancements".

And just because NAL Is Dead doesn't mean it's not happening again.

FKR10 sees you progress through time and each yearly instalment of the FKR virus, raiding computers as antivirus programs attempt to take you down.

The mouse moves the FKR virus. Attached to it, and continuously orbiting it, are a number of trojan horses - swing these into the defending antivirus programs to defeat them.

But don't be datablasted too much, or you'll be erased from the computer quicker than your browsing history when you think someone might gain access to it.

Features music by Inaki/Futch & Slore, used under a CC-BY 3.0 license courtesy of Argofox Creative Commons.

Information

System: Windows
Price: Free
Music: Inaki/Futch & Slore
Fonts: Various

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Reviews

“Review” - Reviewer

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FKR8 by Allison James

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Happy new Fantastic Kinetic Reflexes! In the eighth instalment, a huge portion of the game is based on randomly generated enemies with bizarre, unique shooting patterns.

Information

System: Windows
Price: Free
Music: Jinx ft. Jesh Manser
Fonts: Grotto

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Reviews

“Review” - Reviewer

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FKR7 by Allison James

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Happy 2013! To celebrate what is fast approaching my tenth anniversary of using GameMaker, FKR7 is the first ever total rewrite of FKR. Now uses physics, better mechanics, better everything - it's nearly a game again!

Information

System: Windows
Price: Free
Music: The Hamster Alliance
Fonts: Brushie Brushie

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Reviews

“Review” - Reviewer

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FKR5 by Allison James

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This year’s FKR takes the game back to the style of FKR2 while improving and tweaking the gameplay and adding and altering other stuff.

Swing your way through a computerful of antiviruses, kicking their asses and keeping some poor goon’s computer all broken and things. And no, it’s not really a virus!

Information

System: Windows
Price: Free
Music: Yuriko Nakamura
Fonts:

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Reviews

“Visual pleasing but, at the end of the day, it's just another FKR.” - brxtr
”VERY PSYCHADELIC” - IndieAlex

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FKR4 by Allison James

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The rogue is the game, and you are the victim.

Didn't understand the first three FKR games? Good luck with this one. I've deliberately made it confusing, even bullying, in an attempt to think outside the Contest 4 box and, instead of featuring a rogue in the game, making the game the rogue.

So, yeah. If you really don't understand it, try FKR2 or 3. They may or may not guide you in the right direction.

For all you collectors, there's a trophy for getting to 150,000 points. It's possible, I've done it. Push H on the menu if you've achieved it to submit your details and get it.

FKR4 is unsuitable for people that suffer from or have a history of epilepsy. I cannot be held responsible for any negative effects, major or minor, occurred from playing this game. If in any doubt... don't play it. Simple.

Information

System: Windows
Price: Free
Music: Subbass
Fonts: Mini-System

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Reviews

“Gosh, it's SO hard to determine whether I can love this for what it is or hate it for what it is. And that's largely the point.” - rotten_tater
”Has anyone seen my eyes lately? I can't seem to find them.” - WITS
”Weird, yet cool, yet hard, yet confusing, yet fun... O_O” - zackb
”Good god, NAL, good god…” - RedChu

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FKR3 by Allison James

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The psychedelic sequel to a psychedelic swing-em-up! You play as a virus (not a real one, don’t worry) who must fend off antiviruses with a cluster of orbiting trojans. Plenty of improvements all around. Two more enemies, raising the total to six, and the game progresses quicker so more people will see them. As you progress, the game’s tint changes colour, from white to black to maroon to navy blue and ending on a weird mess of colours. I also learnt a new item for the game – writing with a font made from a sprite.

Information

System: Windows
Price: Free
Music: Tendamix, The Prodigital
Fonts: Florencesans

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Everyone thought FKR2 was better

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FKR2 by Allison James

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The sequel to FKR is here! It’s now more psychedelic, more skilfully made and hopefully less boring than before. Use W, S and Enter to navigate menus, see the help file for more information. Play on BOSSFKR difficulty to get the most out of it!

Information

System: Windows
Price: Free
Music: Jankenpopp, Vasculoid
Fonts: ?

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Reviews

“Play it to dance to the music, be inspired by the artwork, and to wake yourself up in the morning. You probably won't spend more than a few minutes with it, but I don't think the creator intended you to.” - Mocha Man
“Wow, this game is interesting in a very good way. The music was absolutely amazing!!! I kinda didn't get it at first but you kinda gotta get used to it.” - Davdud101

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