SigmaNine

999 by Allison James

Had to make a blog entry on the only day of the year where all three numbers are identical. 09/09/09. Might as well celebrate 'em while we can, this is the last year the resulting date has a nice ring to it (101010? Psh), and there will only be three other dates like it in our probable lifetimes... unless we somehow make it to the first of January, 2101.Anyway, anyone that's following me on Twitter probably heard about a new, hour-long game called PixHell. For those that didn't... I made an hour-long game called PixHell. It was the result of a bullet-hell impulse. It turned out to be a very difficult game, but only because I wanted to make it look pretty with its bullet patterns.You can play PixHell from Game Jolt and YoYo Games. Alternatively, if you like chatting and gaming simultaneously, you can play a miniature, embedded version of it on the SigmaNine chatroom (along with a miniature, 45-level version of Ne Touchez Pas!). I'll likely be making mini versions of other games for that chatroom - they're not much effort and pleasant to play.As far as making games is concerned, I've had quite a few people say they'd like to see a follow up to Dreaming On E, a game which I finished purely because I had nothing else to do, and ended up pretty popular. To be honest, I'm leaning that way myself - DOE was fun to make. This time, I'd, of course, put a lot more effort into it. If you have a look at the last few blog entries, you'll see other stuff I'd like to make. Comment if you have any preference as to which game you'd like to see next.Anyway, that concludes this blog entry. See you in the next one!~NAL