The hottest summer in years, and my room fan has just decided to die on me. In other words, until I get a new one, I'm living in a microwave. Great.The Game Jolt competition results were released yesterday. Neither It Only Takes A Second nor The Hilarity Of Murder placed, but I lost to three amazing games so there's no shame in that. I'm sure, come their third competition, I'll enter again, maybe that time without the added annoyance of Softwrap screwing up on me and losing me over half the making time.I'm currently at a stage of game making I don't really like - bouncing between a number of concepts until I find something I want to continue working on. This takes a while - I'm very indecisive. Usually, as soon as I start working on something, one of the alternatives seems like a better idea. I have the ground engine of Rotatarama done so that might end up becoming my next active project. However, I'm still kind of wanting to remake or make a sequel to Elemence AuX. I still enjoy that game, and at the time (and for quite a few months after too) it was the best game I'd ever made. The only problem is that it aged badly - looking back, I see some of the design work I put into it and just think "why?!".I just finished my third shift at the shop I work at (literally, about half an hour ago). I don't have to do another shift until next Monday, so for this week I hope to have something to work on properly.Despite stiff competition from Sealegs, The Shins' song "Split Needles" remains Song of the Moment. I'm really into The Shins at the moment. Infact, while working, I actually listen to their three albums on repeat.So, yeah. That is all. Goodbye!~NAL
Song Of The Moment
...of what exactly to make now. It Only Takes A Second and The Hilarity of Murder are both now finished (and Game Jolt's competition deadline has passed - now to see if either of them place).Referring to an earlier blog entry, which mentioned three halted WIPs, the Aargon remake is unlikely to be completed any time soon, Rotatarama never got off the ground, and Innoquous World will be a steadily-made game I'm not going to work on yet.The idea I'm most tempted by is a Pro overhaul of The Hilarity of Murder, with its gimmick removed and online play installed. I'm fairly proud of the engine I managed to make for it, and would like to see it go to better use personally.In other news, I have a job! And it's voluntary! :P I do occasional/frequent (not yet sure) 2.5 hour shifts at the village shop. The village shop in question is tiny. So, yeah. Fun.Last thing: I've changed the Song of the Moment. :)Well, that's all. Frequency of blog entries will probably be slow now, but I aim to get at least one a week written.Byee!
Not blogged for a couple of days, so here's a filler blog entry.I'm still working on LTW since Softwrap are still yet to respond to my email. I made a GMC WIP topic about it here with the latest demo (though not hugely new - since then, I've completed work on the rocket launcher and grenades).When I used to blog on TwilightPhantasm and 64digits, I used to include a Song Of The Blog in every entry. This basically showed the song I was hooked at at the time of making it. Well, it's partially been brought back in the form of Song of the Moment. This is located in the sidebar to the right. Clicking the song name or artist will link to the song on YouTube.That's all. Later!~NAL